Course Description:
This course presents an overview of computer gaming including history of computer games, their foundation in traditional games and game theory and their practice in digital games. Game mechanics and the digital game design processes are introduced. The relationship of gaming genres, platforms, and audience is examined. Students acquire critical evaluation skills for working as a functioning member of a game development team. The course will address how modeling, animation, storytelling, programming, and user interface design work in tandem to produce interactive media experiences for various markets, purposes, and devices. Working in small teams, students will create and repurpose digital assets and scripts for one or more game engines.
Department:
Visual, Performing and Media Arts
Corequisites:
GAM-218 may be taken as a pre-requisite or co-requisite.